
Support for pistol-starting has been added to the difficulty selection menu.You can now play through the game starting from a pistol on every level-switch. Either way, we expect this new protocol to function as base to further improve the netcode in future.A few messages were even hoisted into the header of each packet as a fundamental part of the new protocol. In the process of rewriting, many unused and "reserved" messages were removed.This means fewer opportunities for packets to be dropped or delivered out-of-order. One nice side effect of this is now that we can accurately measure how big a message is going to be before we write it, we can now fit many more messages into one packet.

We can now add new network messages and add fields to existing messages without breaking protocol, allowing us much more flexibility to make protocol changes in minor releases. All of Odamex's server-to-client messages are now contained in shiny new protocol based on Google's Protocol Buffers.All of the obituary icons are brand new art courtesy of Scuba Steve.If you prefer the old way, you can re-enable message line obituaries and disable the killfeed from the options menu. By default, old text obituaries no longer show up in the message line in the top left of the screen, although they do appear in the dropdown console.This feed is much like the ones you might find in modern FPS games - instead of listing a textual obituary, the means of death is representated with player names and icons instead.Odamex now has a brand-spanking new obituary feed in the top right hand corner of the screen.The Boot window is supported on Windows, macOS and Linux.Is Odamex not finding your WAD files? The launcher also allows you to manage your waddirs setting allowing you to add, remove, or move around directories that will be searched for WAD files.You can select and launch any one you prefer. Starting Odamex for the first time now gives you a selection of all IWADs the port has found.This map pack also comes with a number of popular custom monsters like Arachnorbs, Stealth Aliens, and Suicide Bombers, with a few WAD-only wave defines to show them off in. Alongside Odamex 10.0 we are releasing our Odamex Horde map pack, which is as much an exploration of many different themes and shapes of Horde map as it is a selection of hellspawn-filled tempests.There are also numerous variables that can adjust the size of the horde, the length of waves, and more.

Online servers can either use either limited or unlimited lives. Play it on UV skill for the intended experience or dial the skill down a few notches if things get a little too hectic. Play it in single-player straight from "New Game" or join up with a few friends online. Sounds easy, but the monsters spawn relentlessly only giving you the occasional breather, and the bosses have special boss properties that make them far more of a threat. Beat the boss and you win the wave, reach the wave limit and you win the level.

With this, welcome to the team guys! Thanks for making Odamex 10 as great as it is! KBlair has been helping Odamex behind the scenes for years with server hosting, stats, and many other factors.ĭeathEgg - namely implemented UMAPINFO, and many improvements to overall MAPINFO.

KBlair - introduced MBF21 and DEHEXTRA along with Ch0wW. However, we do want to welcome two new members to the Odamex team: There are so many testers, developers, and contributors involved, we cannot possibly thank them all individually.
